Point, shoot — As the entertainment medium’s fidelity levels increase and developers build more powerful tools, a growing community of gamers are pushing the boundaries of image making in virtual worlds. Vicky Jessop meets people at the forefront of the emerging artform.
Inline protest — Blending influences from Jet Set Radio and Tony Hawk Pro Skater, the psychedelic video game sees players move through the West Bank and tag occupying soldiers with spray paint. Amaar Chowdhury speaks to the team – some living in Gaza – who are currently developing it.
Gamers unite — Racism, sexism and overwork have long plagued the gaming industry. But now, individuals are coming together and unionising in an effort to transform their workplaces.
Hardcore software — Historically, video games rarely feature sex, and when they do, it’s often deeply problematic. But a new generation of indie creators are taking matters into their own hands by offering nuanced, diverse and LGBTQ+ friendly portrayals of all things erotic.
Gotta Catch Em’ All — With the pandemic triggering widespread nostalgia, many have found themselves returning to childhood favourites like Pokémon, which turned 25 this year. And now, card traders are raking in hundreds of thousands by capitalising on the growing demand.
Reimagining dystopia — After the disastrous launch of Cyberpunk 2077, some critics questioned whether the game’s namesake genre had lost its way entirely. But there might still be a way to save cyberpunk from its inertia, writes Gerry Hart.
A retro reawakening at Prospect Games — How a group of mates founded their own independent studio in Manchester to take on the multi-million dollar gaming giants.