Sign up to our newsletter and become a Club Huck member.

Stay informed with the cutting edge of sport, music and counterculture

Virtual Reality: the indie filmmakers putting you at the heart of the story

Sundance embraces VR — Mainstream studios are already exploiting virtual reality, looking for the next big thing. Now indie filmmakers at Sundance have begun using the technology to enhance hard stories on social conflict, including police shootings and sexual harassment. But is VR just another gimmick?

Sundance Film Festival has been taken over by technology! Don’t get too ahead of yourself, though, this year’s fest was still dominated by searing historical epics, quirky indie comedies and angsty paternal dramas. But something interesting was happening over at the event’s New Frontier program – indie film was entering virtual reality.

Recent high-profile representations of VR technology include Björk’s music video for Stonemilker in 2015, its principal selling point being its radical tech – the sheer spectacle of taking control of a 360-degree image. Narratively speaking, it was Björk looking floaty on an Icelandic beach. But filmmakers at Sundance are instead exploiting VR tech for its storytelling potential, using it to enhance, rather than to dominate.

One of the most arresting VR shorts to screen at this year’s Sundance is Rose Troche and Morris May’s Perspective Chapter 2: The Misdemeanor. Inspired by the shootings of young black men by police officers across the United States, The Misdemeanor replays the same violent altercation between two black youths and two white police officers four different times. But each interaction puts you in the POV of a different man, allowing for radically different viewpoints and perspectives each time.

It works as a follow-up to Troche’s 2015 VR short, Perspective Chapter 1: The Party, in which you could bounce between two young people interacting at a college party, and the subtleties and misinterpreted signals that lead to a sexual assault.

Speaking to the Voices of VR Podcast, Troche praised the format. “Its ability to put somebody in a first-person situation… You as a viewer get to turn your head all the way around and be able to say, ‘Oh my god, I get it.’ Then that person, because they understand it more, because they’re there, is able to recognise that they need to do something about it… It’s a powerful, powerful tool.”

The potential of the technology has therefore spearheaded a groundswell in experimental creativity; the number of VR films playing as part of this year’s New Frontier program hit 30, an increase of 21 compared to 2015’s festival. Similarly, London’s Raindance Festival this month launched a new strand soliciting VR shorts to be screened during their 2016 fest.

Photo: Fox Innovation Lab

Photo: Fox Innovation Lab

Unsurprisingly, the major studios are looking for apiece of the action – rather than simply exhuming cinematic relics like 3D, they’re suddenly realising the potential of radical new forms of tech. Last year saw 20th Century Fox release a promotional VR video for their Reese Witherspoon vehicle Wild, in which you could interact with her Pacific Crest Trail-hiking protagonist as she rested in woodland. This year saw Fox come to Sundance with something a lot bigger.

The Martian VR Experience is a virtual reality film inspired by the recent Matt Damon sci-fi movie. Playing like an interactive videogame of sorts, you are tasked with completing several of the survival missions Damon’s character faces during the movie, including ejecting yourself from a cockpit and surviving a sandstorm.

Right now ‘experiences’ like this are only accessible at special events, with dates or prices for commercial release on Oculus headsets still to be determined by top brass at Fox. But there seems to be an internal buzz for the format. A recent New York Times story indicated that the studio is plotting exploiting its recent back catalogue for opportunities to create similar VR experiences, with films mentioned including Life of Pi and Black Swan.

Photo: Sundance Institute

Photo: Sundance Institute

It’s also interesting to wonder where the format could go from here. For an indication of what could lie ahead, look no further than Defrost, an interactive short that premiered at Sundance. Directed by Randal Kleiser (the man behind Grease and The Blue Lagoon), Defrost puts you directly in the head of a woman waking up from years in cryogenic freezing, and we watch from her POV as she is informed of her situation by sinister doctors.

Defrost clocks in at only four minutes long, meaning it’ll likely take years for something of a similar nature to hit traditional feature-film lengths. But its interactive, ‘Choose Your Own Adventure’-style VR storytelling could be a siren song to Hollywood producers on the hunt for fresh gimmicks to lure in audiences. So don’t be surprised if the biggest summer blockbuster of 2025 has you as its star.

Find more Sundance Film Festival coverage over at our sister mag Little White Lies.

Enjoyed this article? Like Huck on Facebook or follow us on Twitter.


You might like

© Mitsutoshi Hanaga. Courtesy of Mitsutoshi Hanaga Project Committee
Culture

How Japan revolutionised art & photography in the ’60s and ’70s

From Angura to Provoke — A new photobook chronicles the radical avant-garde scene of the postwar period, whose subversion of the medium of image making remains shocking and groundbreaking to this day.

Written by: Miss Rosen

Culture

Artifaxing: “We’ve become so addicted to these supercomputers in our hands”

Framing the future — Predominantly publishing on Instagram and X, the account is one of social media’s most prominent archiving pages. We caught up with the mysterious figure behind it to chat about the internet’s past, present and future, finding inspiration and art in the age of AI.

Written by: Isaac Muk

Culture

The lacerating catharsis of body suspension in Hong Kong

Self-Ferrying — In one of the world’s most densely packed cities, an underground group of young people are piercing their skin and hanging their bodies with hooks in a shocking exploration of pain and pleasure. Sophie Liu goes to a session to understand why they partake in the extreme underground practice.

Written by: Sophie Liu

Culture

What we’re excited for at SXSW 2026

Austin 40 — For the festival’s 40th anniversary edition, we are heading to Texas to join one of the biggest global meetups of the year. We’ve selected a few things to highlight on your schedules.

Written by: Huck

Huck 83: Life Is A Journey Issue

Huck’s 20th Anniversary Issue, Wu-Tang Clan is here

Life is a Journey — Fronted by the legendary Wu-Tang Clan’s spiritual leader RZA, we explore the space in between beginnings and endings, and the things we learn along the way.

Written by: Huck

Culture

Clavicular isn’t interesting, really

Dreaming Small — The ‘looksmaxxer’ of the moment has garnered widespread furore over recent controversies. But newsletter columnist Emma Garland asks whether the 20-year-old influencer is actually doing anything that new, and what his rise says about modern turbo-nostalgia’s internet dominance.

Written by: Emma Garland

Huck is supported by our readers, subscribers and Club Huck members.

You've read articles this month Thanks for reading

Join Club Huck — it's free!

Valued Huck reader, thank you for engaging with our journalism and taking an interest in our dispatches from the sharp edge of culture, sport, music and rebellion.

We want to offer you the chance to join Club Huck [it's free!] where you will receive exclusive newsletters, including personal takes on the state of pop culture and media from columnist Emma Garland, culture recommendations, interviews and dispatches straight to your inbox.

You'll also get priority access to Huck events, merch discounts, and more fun surprises.

Already part of the club? Enter your email above and we'll get you logged in.

Accessibility Settings

Text

Applies the Open Dyslexic font, designed to improve readability for individuals with dyslexia.

Applies a more readable font throughout the website, improving readability.

Underlines links throughout the website, making them easier to distinguish.

Adjusts the font size for improved readability.

Visuals

Reduces animations and disables autoplaying videos across the website, reducing distractions and improving focus.

Reduces the colour saturation throughout the website to create a more soothing visual experience.

Increases the contrast of elements on the website, making text and interface elements easier to distinguish.